Recently we started to introduce VR technology into our core communication flow and I have to admit we are all very excited. Thanks to @rumiiVR by Doghead Simulations cc @TheVRCEO & @MissDestructo there is no way back. We love it!
VR is the future of remote work so… We decided to tell you a little about it.
The “traditional office” has evolved for some time now and includes so much more. Nowadays “an office” can mean a street corner café in Paris or why not… A beach in Bali.
Whether it’s management or web development, organizing a remote team requires a long list of tools to manage each aspect of the working process:
- members need to contact each other via video/audio calls (G.Hangouts, Skype)
- members need to communicate via text chats (Slack)
- members need to collaborate on their work files via a shared platform (Google Docs).
Gradual redefining of work has been enabled by technology but the biggest concern that employers seem to have is not the remote work itself, but simply that collaboration is not as powerful remotely as it is in person.
The remote workers still may be lacking the feeling of being an integral part of a company and its culture - this is a fact - but the good news is that virtual reality could get workers “into the office” while remaining in the comfort of their homes.
VR overcome this limitation and not only make collaboration as powerful as in person, but more powerful as we integrate technology into that experience like never before.
The use of VR may sound like a strange or amusing piece of SF, but it’s becoming an everyday affair for a growing number of workplaces in the U.S. and beyond.
Moreover, this use of VR also has the added benefit of being able to focus the attention and efforts of colleagues in the same direction more effectively.
It isn’t just a communication tool, but rather a tool for creating shared experiences, perceptions, and even mindsets among co-workers. And this is precisely why it represents the next big leap in workplace cooperation and discipline.
You may ask at this point why a geographically distributed team would need VR to work on a specific product or project, given that there are already many collaborative tools currently available for them to share information and tasks.
Well, having the opportunity to represent a task from Asana as a spatial model to brainstorm on and to interact with the visualized "objects" will transform the interactions entirely.
It’s for such reasons that there’s real proof that VR is superior to other forms of workplace communication, and it’s also why a growing number of employers are turning to virtual reality.
VR permits organizations to do two important things:
- to focus the attention of all employees in the same direction
- to immerse employees in similar environments, which will potentially have comparable effects on their productivity.
This will become easier as more of us live and grow up with digital technology.
Users of VR tools often invent unexpected uses for them. This means that VR could potentially have the additional benefit of helping us find new ways of working, and in combination with its ability to destroy physical distances, and cut costs it’s hard to change the impression that it will enjoy an important presence within tomorrow’s workplace.
Here at Upstack we truly believe that more and more employers should put on a VR headset and they will see that real remote communication and collaboration are not only possible but the best choice for the future of their work.